//Cascade (Meltdown Expert) //Author: Alox //Steam Link: https://steamcommunity.com/id/Alox57/ #base robot_giant.pop #base robot_standard.pop population { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 9 InitialCooldown 25 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 5 InitialCooldown 30 CooldownTime 50 DesiredCount 2 TFBot { Name "Kunai Spy" ClassIcon spy Template T_TFBot_Spy Item "conniver's kunai" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper Skill Hard } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Skill Hard } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_scout TotalCurrency 200 TotalCount 42 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Skill Easy Name "Scout" Template T_TFBot_Scout_Scattergun_SlowFire } } } WaveSpawn { TotalCurrency 100 TotalCount 16 MaxActive 10 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal WeaponRestrictions PrimaryOnly } TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal WeaponRestrictions PrimaryOnly } } } WaveSpawn { TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 6 WaitBetweenSpawns 16 Support 1 Where spawnbot_flank Squad { TFBot { Skill Normal Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Name w1_heavy TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 13 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard } } } WaveSpawn { WaitForAllDead w1_scout TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 14 Support 1 Where spawnbot_flank Squad { TFBot { Skill Expert Template T_TFBot_Scout_Sandman } } } WaveSpawn { WaitForAllSpawned w1_heavy TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_soldier TotalCurrency 200 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 17 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 5 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode boss_path_same OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w2_scout TotalCurrency 300 TotalCount 72 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 18 Support 1 Where spawnbot_flank Squad { TFBot { Skill Expert Template T_TFBot_Scout_Melee ClassIcon scout } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 18 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 175 Name "Tiny Heavy" Scale 0.8 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllSpawned w2_soldier TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 14 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_pyro TotalCurrency 200 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro ClassIcon pyro } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { Name w3_soldier TotalCurrency 200 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { WaitForAllSpawned w3_pyro TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 22 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier Name "Giant Direct Hit Soldier" ClassIcon soldier Item "the direct hit" } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 16 Support 1 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Scout_Sandman } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 14 Support 1 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Heavyweapons_Gnome } } } WaveSpawn { WaitForAllSpawned w3_pyro TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 18 Support 1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { WaitForAllDead w3_soldier TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Tank { Health 32000 Name Tank Speed 75 StartingPathTrackNode boss_path_same OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 3 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w4_heavy TotalCurrency 250 TotalCount 36 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst } } } WaveSpawn { TotalCurrency 150 TotalCount 42 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Soda Popper Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "bonk leadwear" "set item tint RGB" 8208497 } Item "the soda popper" Item "bonk leadwear" } } } WaveSpawn { TotalCurrency 50 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier Name "Giant Direct Hit Soldier" ClassIcon soldier Item "the direct hit" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { TotalCurrency 100 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 27 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball Item "batter's helmet" } } } WaveSpawn { TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 35 WaitBetweenSpawns 38 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Name "Giant Regen Medic" Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { TotalCurrency 50 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 14 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_pyro TotalCurrency 300 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_QuickUber Name "Shield Medic" ClassIcon medic Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "IgnoreEnemies" Skill Expert Item "the quick-fix" ItemAttributes { ItemName "the quick-fix" "generate rage on heal" 1 } } TFBot { Skill Hard Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { TotalCurrency 300 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 34 Where spawnbot Tank { Health 26000 Name Tank Speed 75 StartingPathTrackNode boss_path_same OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 7 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball Item "batter's helmet" } } } WaveSpawn { WaitForAllSpawned w5_pyro TotalCurrency 200 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead w5_pyro TotalCurrency 150 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Name "Giant Heater Heavy" ClassIcon heavy_heater Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" Item "the huo long heatmaker" Item "the bunsen brave" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { WaitForAllDead w5_pyro TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 26 WaitBetweenSpawns 0 Where spawnbot Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode boss_path_same OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 40 WaitBetweenSpawns 20 Support 1 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Scout_Sandman } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 24 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Soda Popper Scout" Class Scout Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "bonk leadwear" "set item tint RGB" 8208497 } Item "the soda popper" Item "bonk leadwear" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_pyro TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 14 Where spawnbot FirstSpawnOutput { Target boss_pit_close_door Action Trigger } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { Name w6_heavy WaitForAllSpawned w6_pyro TotalCurrency 200 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Name "Giant Regen Medic" Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name "Direct Hit Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Item "the direct hit" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 14 Support 1 Where spawnbot_flank Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" } } } WaveSpawn { Name w6_tank WaitForAllSpawned w6_heavy TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 10 Where spawnbot FirstSpawnWarningSound "mvm\ambient_mp3\mvm_siren.mp3" Tank { Health 36000 Name Tank Speed 75 StartingPathTrackNode boss_path_alt Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_colonel WaitForAllSpawned w6_tank TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead w6_pyro TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 14 Support 1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard } } } WaveSpawn { TotalCurrency 100 TotalCount 56 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Soda Popper Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "bonk leadwear" "set item tint RGB" 8208497 } Item "the soda popper" Item "bonk leadwear" } } } } }